Monogame visual studio 2010
- #MONOGAME VISUAL STUDIO 2010 INSTALL#
- #MONOGAME VISUAL STUDIO 2010 PATCH#
- #MONOGAME VISUAL STUDIO 2010 PRO#
- #MONOGAME VISUAL STUDIO 2010 SOFTWARE#
- #MONOGAME VISUAL STUDIO 2010 CODE#
Please note that XNA Game Studio 4 for WP7.1 is included in the Windows Phone 7.1 SDK and you will need it to create the. pubCenter Advertising SDK, AdDuplex, and AdRotator) that you need to build your current XNA game.
#MONOGAME VISUAL STUDIO 2010 INSTALL#
#MONOGAME VISUAL STUDIO 2010 PRO#
Install Windows 8 Pro (or Windows 8.1 Pro).
![monogame visual studio 2010 monogame visual studio 2010](https://www.codeproject.com/KB/Metro/776309/monogame_img02.png)
#MONOGAME VISUAL STUDIO 2010 SOFTWARE#
All referenced software is hyperlinked to where you can download/purchase it if needed. These are the steps that I followed to start porting Invasion to MonoGame. Getting Started with MonoGame for WP8 Game Dev The "Getting Started with MonoGame for WP8" section below provides a list of links to software that you should install before starting game development with MonoGame. To port your own games from VS2010/WP7/XNA to VS2012/WP8/MonoGame, you will want to keep your VS2010/WP7/XNA development environment intact, because you will need it to create XNB and WMA formatted Content files that are used by MonoGame.
#MONOGAME VISUAL STUDIO 2010 CODE#
You will need that software, along with Visual Studio 2012, installed in order to build and run the source code accompanying this article.
#MONOGAME VISUAL STUDIO 2010 PATCH#
Invasion 1.8 was created with the Windows Phone 8 SDK, MonoGame 3.0.1 SDK, and a small patch that I made to MonoGame's gesture-processing code. In this article, only MonoGame for Visual Studio 2012 is discussed. MonoGame can target Windows Phone 8, Windows 8, iOS, Android, PS Vita, and other operating systems! MonoGame integrates with Visual Studio 2010/2012, MonoDevelop 3.0, and Xamarin Studio. Despite it being a favorite of Indie Game Developers for creating WP7 and Xbox 360 games, it seems that Microsoft has been quietly killing off XNA.įortunately, the MonoGame Team is single-handedly keeping XNA alive - adhering to nearly all of XNA's APIs and expanding its reach by making it open-source & cross-platform. Devs could still target the Windows Phone 7 SDK with XNA and run those apps on WP8, but XNA couldn't use the new WP8 SDK APIs or publish XNA games to the Windows Store. In 2012 Microsoft stopped XNA development, disbanded the XNA team, and released both Windows Phone 8 and Windows 8 without an XNA roadmap.
![monogame visual studio 2010 monogame visual studio 2010](https://i2.wp.com/pmichaels.net/wp-content/uploads/2015/06/MonoGame5.png)
In July 2011, I ported Invasion from Managed-DirectX for Windows to XNA for Windows Phone 7. Invasion is an open-source, 2D casual shooter game that has been around for almost 12 years. Install Invasion from the Windows Phone Store - 3MB (Free & No Ads!).